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Game Theory: An Introduction

Game Theory: An Introduction

E. N. Barron


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While most books on game theory are either too applied or too abstract, this book finds a nice balance between the two, and in addition, it does not focus on linear programming. This is the first book to utilize computer software (MapleTM and Mathematica) to do the types of linear programming involved in game theory since Maple can solve linear and nonlinear programs very quickly and easily.

Other Details
Language: English
ISBN: 9780470171325
Publisher: John Wiley & Sons

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